GAME TRANSLATE · SNES GUIDE
Granhistoria
World Chronicle Guide
The book that drives the whole game: how its History and People pages work, every history entry in the game, and which of your actions writes it.
The World Chronicle is your guide, your map of the future and your score sheet. It knows how Gran’s history is meant to go, year by year, all the way to its ruin. Every time you change an event, the entry is rewritten. This page lists every entry stored in the game, so you can see which version you got and what the other versions would have been.
How the Chronicle works
📖 History
Field menu → Chronicle → History: a timeline of events by year. At the start it shows the original history, which ends with the whole of Gran wiped out. When you change an event, its entry is replaced (for example Battle of Sanzakal: “Mijua is already dead” becomes “Mijua is rescued by a knight of Asashina”).
👥 People
Field menu → Chronicle → People: one card per person, with several possible texts. Who is alive, dead, banished or fighting in the resistance depends on what you did. The card you see is the result of your choices.
⏳ The countdown
Between years the game shows “The world ends in N years”. You have twenty years: the story ends in 825 whatever happens.
🗣️ The Chronicle talks
The World Chronicle also speaks in scenes: it warns you about the next disaster (“Mikene Bach dies on this journey”) and comments when history has been rewritten. Its warnings are the game’s main hints, together with Alruna.
Nothing on this page matches your search. Try a shorter word, or clear the box.
Every History entry
Numbered in the order they are stored in the game. Entries 1–76 are mostly the original history (the one you are trying to change), 77–132 mostly the rewritten versions. The last column says what produces an entry, where we could tie it to a scene; a blank means the entry belongs to a branch we did not trace to one choice.
| # | Title | What it says | When you see it |
|---|---|---|---|
| 1 | Tragedy of Ibusuki | Denikes, a vassal of Asashinea Ibusuki V, seizes the throne of Asashina. From then on, Denikes calls himself Asashinea VI. | |
| 2 | Peace Pact Signed | A peace pact is concluded among the nations of Asashina, Galamania, Manamigal and Juzaria. | |
| 3 | Bandit Rampage | The Heretic Bandits run rampant across the Asashina region. | |
| 4 | Wedding Attacked | The Heretic Bandits attack the Temple of Za in Irai. | Original history. Changed by stopping the bandits in the Bandit Forest (805). |
| 5 | Bandit Purge Order | In the wake of the Irai incident, an order to hunt down the bandits is issued. | |
| 6 | Prince Kunon Born | Asashinea VI's first prince is born. He is named Kunon. | |
| 7 | Capital Attacked | The Heretic Bandits attack the royal capital of Asashina, but they are driven back by the knights. | |
| 8 | High Priest Seized | Mijua, High Priest of the capital, suddenly vanishes from the palace temple. | |
| 10 | Battle of Sanzakal | High Priest Mijua is confirmed to be in Sanzakal. The knights storm the place, but Mijua is already dead. The knight Mikene Bach loses his life in this battle. | Original: Mijua and Mikene die. Replaced by Battle of Sanzakal (79) when you rescue Mijua (806). |
| 11 | Prince Kunon Dies | Prince Kunon dies without having received the High Priest's blessing. | Happens if Kunon misses the blessing: return quickly after the rescue (806). |
| 13 | East Region Crisis | The angels run amok in the Eastern Autonomous Region. The cause: Zanya, the angel master, lost the Angel Bell, Za's control device. | Original history (807). |
| 14 | Murder of Rizara | Rizara, a priest of Za, is assassinated aboard the liaison ship Yukumo. | Original history: prevented aboard the Yukumo (807). |
| 15 | Anti-Ge Movement | Rizara's assassination starts a movement to drive out the god Ge. The turmoil spreads across the whole land, and the hunting of Ge's followers begins. | Follows Rizara's murder in the original history. |
| 17 | Engagement Sealed | An engagement is concluded between Paradoc, the Asashina king's younger brother, and Donea, princess of Galamania. Asashina dispatches an envoy to escort Donea. | |
| 18 | Relocation Begins | The people of the royal capital begin moving to the new capital. | |
| 20 | Relocation Ends | The move is complete, and the new capital officially becomes the heart of Asashina. | |
| 21 | The King's Illness | Asashinea VI's illness grows grave, and his younger brother Paradoc rules in his place. | |
| 22 | Donea Assassinated | Donea, princess of Galamania, is assassinated by Zenobia on the eve of her wedding to Paradoc. | Original history (809). |
| 23 | Zenobia Executed | Zenobia, who assassinated Princess Donea, is executed in the new capital. | Zenobia executed in the new capital. |
| 25 | 1st Asashina War | Using Princess Donea's assassination as a pretext, Galamania begins an invasion of Asashina. | |
| 26 | Asashina Defeated | Before Galamania's swift invasion, Asashina is helplessly defeated. | |
| 27 | Founding of Garand | The state of Garand Asashina is founded under Galamanian rule. The king of Galamania appoints Kaiser, Asashina's chancellor, as its new king. | |
| 28 | 1st Asashina War | Taking advantage of the turmoil inside Asashina, Galamania wages war on Asashina. | |
| 29 | Galamania Massacre | Within Galamania, a rift arises over the rule of Garand Asashina. The king of Galamania executes every one of the senior vassals who defy him. | |
| 31 | Revolt Crushed | The clan lords' revolt is put down by the king of Asashina. | The Rubel revolt put down (812). |
| 32 | Clan Lords Revolt | The powerful clans of Asashina rise in revolt, using the Rubel gold mine as their stronghold. | The clan lords' revolt (812). |
| 33 | Great Famine | A great famine strikes the Asashina region. Many people die from the lack of food. | Famine with no relief. |
| 34 | Great Famine | A great famine strikes the Asashina region. The king of Asashina pays out funds from the royal treasury to secure food. | Famine relieved from the treasury: the seeds came too late and you lose half your money. |
| 35 | Ibusuki House Back | A member of the former Ibusuki royal house visits the new capital and enters the service of the current royal house. | Ibusuki arrives at court (813). |
| 36 | Sea of Death Woe | A plague breaks out in the Hendarai district of Saijo. | The plague of Hendarai (original). |
| 37 | Plague Spreads | The plague of Hendarai rages through all of Saijo. | |
| 38 | Plague Ends | The plague dies out on its own. | |
| 40 | Galamanian Freeze | A massive cold wave strikes the Galamania region. | |
| 41 | Galamania Strife | In Galamania, thrown into disorder by the massive cold wave, civil war breaks out. However, the royal house of Galamania crushes it in several battles. | |
| 42 | Galamania War | Struck by food shortages from the cold wave, the king of Galamania suddenly begins an invasion of Asashina. | |
| 43 | Three-Nation Talks | Three-nation talks between Galamania, Manamigal and Juzaria are held in Manamigal. | |
| 44 | Anti-Asashina Pact | Galamania, Manamigal and Juzaria conclude an alliance against Asashina. | |
| 45 | Galamania Invades | The king of Galamania suddenly invades Asashina. | |
| 46 | Galamania Retreats | The Galamanian army, massed near the border to invade Asashina, withdraws amid the chaos caused by an earthquake. | |
| 47 | 2nd Asashina War | Kaiser, king of Garand Asashina, who resents Galamanian rule, declares war on Galamania. The Second Asashina War breaks out. | |
| 48 | Garand Defeated | Garand Asashina is beaten by the Galamanian army in battle near the border, and Asashina's bid for independence fails. | |
| 49 | Asashina War | Galamania, Manamigal and Juzaria, having formed the alliance against Asashina, lay siege to Asashina's new capital. | |
| 50 | High Priest's Tour | High Priest Mijua tours the lands of Asashina, worn out by war after war, inspecting the temples of Za and encouraging the people. | |
| 53 | Ge Faith Revived | With unrest born of the wars between nations, faith in the god Ge flourishes in Saijo, Asashina. | |
| 56 | Petition Incident | The priests of Za demand that Garand Asashina banish the god Ge. | |
| 57 | Petition Incident | The priests of Za demand that Asashina banish the god Ge. | |
| 59 | Arrival of * | The god * visits Asashina. | |
| 60 | * Revival Decree | The king of Asashina proclaims the revival of the god *. | |
| 62 | Fall of Garand | Garand Asashina falls to the invading army of the Kingdom of Manamigal. King Kaiser is executed in the new capital. | |
| 63 | Juzaria Unrest | In the Kingdom of Juzaria, the followers of Za and the followers of Ge clash fiercely. | |
| 65 | Theocracy Founded | Asashinea Ibusuki of the former royal house of Asashina proclaims the founding of the Asashina Theocracy in the Asashina region, then under Manamigal's rule. | |
| 66 | Manamigal Subdued | The Asashina Theocracy invades and destroys Manamigal. Manamigal's knights are wiped out, the mercenary Barcurea dies in battle, and Queen Elyuse is executed in the palace. | |
| 68 | Theocratic Tyranny | Having regained full control of the Asashina region, King Ibusuki imposes an unprecedented tyranny, and the people's outcry grows. | |
| 69 | Theocratic Tyranny | Having regained full control of the Asashina region, King Ibusuki imposes an unprecedented tyranny, and the people's outcry grows. | |
| 70 | Imperial Tyranny | The Asashina Empire's tyranny grows ever harsher, but nearly every nation has already been subdued by the empire. | |
| 71 | Galamania Subdued | Invaded by the Asashina Theocracy, Galamania falls. The king of Galamania is executed. | |
| 72 | Twilight of Gran | The remnants of the Galamanian army invade Asashina. After war upon war, the whole Gran continent sinks into chaos. | |
| 74 | Fall of Asashina | Before the offensive of the nations, the Asashina Theocracy finally falls. King Ibusuki's whereabouts become unknown. | |
| 75 | Fall of Gran | The vast energy beneath Asashina runs out of control, and the whole of Gran is wiped out. | |
| 76 | Fall of Asashina | Before the offensive of the nations, Asashina finally falls. The king of Asashina is executed. | |
| 77 | Railway Raid | The railway running from the Rubel gold mine to the royal capital is attacked by the Heretic Bandits. | The railway raid on the Mountain Path (805). |
| 78 | Bandit Purge Order | In the wake of the railway raid, an order to hunt down the bandits is issued. | |
| 79 | Battle of Sanzakal | High Priest Mijua is rescued by a knight of Asashina. Asashinea Ibusuki, one of the culprits, escapes, and Deputy Priest Rody is killed. | You rescue Mijua; Rody dies (806). |
| 80 | Angel Rampage | The angels run amok in the Eastern Autonomous Region. The cause: Zanya, the angel master, lost the Angel Bell, their control device. | Rewritten: the angels run amok (807). |
| 81 | Angel Rampage | The angels run amok in the Eastern Autonomous Region: angel master Zanya lost the Angel Bell, their control device. But a knight sent from Asashina resolves the incident. | Rewritten: the knight from Asashina returns the Angel Bell (807). |
| 82 | Murder of Rizara | Rizara, a priest of Za, is assassinated aboard the ship Yukumo. | |
| 83 | Yukumo Sinks | On its way to Druk, the Yukumo explodes and sinks. All passengers die, among them Rizara, priest of Za. | Variant: the Yukumo sinks with everyone aboard. |
| 84 | Yukumo Sinks | The Yukumo explodes and sinks off Druk. However, all of its passengers escape safely. | Public guides: with the Soul Orb from the 500 Nel loan. |
| 85 | Yukumo Sinks | On its way to Druk, the ship explodes and sinks. However, Rizara, priest of Za, escapes with the power of Za. Many passengers die. | Public guides: without the Soul Orb. |
| 86 | Graveyard Way Open | The rampaging angel that nested in the Angel Graveyard is struck down by a knight of Asashina, opening the land route to Druk. | You destroy the Broken Angel (807). |
| 87 | The Bride Vanishes | Galamania's Princess Donea disappears at the very moment the envoy from Asashina arrives. | Galamania's side of the escort (808). |
| 88 | Galamania Protests | Galamania protests, holding the envoy from Asashina responsible for Donea's disappearance. Asashina denies it, and relations between Galamania and Asashina worsen. | |
| 89 | Betrothal War | The Galamanian army suddenly invades Asashina, and fierce fighting breaks out near the border. | |
| 90 | Donea Plot Foiled | Princess Donea narrowly escapes being assassinated by Zenobia. | You stop Zenobia in the corridor (809). |
| 91 | Zenobia Executed | Princess Donea's assassination is prevented, but the culprit Zenobia is executed on the spot by the knight who stopped it. | You kill Zenobia after the fight. |
| 92 | King Assassinated | Asashinea VI is assassinated by a knight sent by Paradoc. | The king's murder in the old capital (809). |
| 93 | Fall of Gran | The assassination of the king of Asashina spreads war across the whole Gran continent, and the Gran continent is destroyed. | |
| 94 | A New King | The knight of Asashina who exposed Paradoc's plot becomes the new king of Asashina, on the recommendation of Prince Kunon and High Priest Mijua. | Your coronation (809). |
| 95 | Manamigal Ambush | Chancellor Kaiser banishes Queen Remnu and Prince Kunon from Asashina. On the Manamigal Pass they are attacked by bandits and killed. | Remnu and Kunon both killed on the pass. |
| 96 | Kunon Disappears | Queen Remnu and Prince Kunon of the former royal house are banished from the capital. Prince Kunon's whereabouts are unknown thereafter. | Kunon disappears after the banishment. |
| 97 | Juzaria Cuts Ties | Ribolgan, king of Juzaria, condemns the king of Asashina over the incident at the Manamigal Pass. | |
| 98 | Unsealing Decree | The king of Asashina issues a decree to unseal the temples throughout all of Asashina's domains. | You issue the Temple Unsealing Decree (811). |
| 99 | Saijo Wiped Out | The plague spreads across all of Saijo, and every town and village in Saijo is wiped out. | The plague is not stopped. |
| 100 | Irai Unsealed | A seal is found in the temple of Irai. In accordance with the decree, it is broken at once. | Irai's seal broken (814). |
| 101 | Cold Wave Abates | An unprecedented cold wave suddenly strikes Galamania. People blame King Gainaster: by banishing the priests of Za, they say, he has incurred the wrath of Za. | |
| 102 | Druk Unsealed | A seal is found in the temple of Druk and broken at once. The remaining temples, however, have still not been found. | Druk's seal broken. |
| 103 | Galamania Quake | A massive earthquake suddenly strikes eastern Galamania. | The earthquake while you are in Manamigal (815). |
| 104 | Kaiser's Revolt | Kaiser, chancellor of Asashina, plots to murder the king of Asashina in the royal capital. | Kaiser's revolt (816). |
| 105 | Kaiser Executed | Chancellor Kaiser, having failed to murder the king of Asashina, is executed in the new capital. | |
| 106 | Allies Defeated | The allied armies of Galamania, Manamigal and Juzaria, besieging the new capital, suddenly withdraw. | |
| 107 | Empire Proclaimed | After repelling the three armies, the king renames his realm the Asashina Empire and demands all Gran submit. Galamania, Manamigal and Juzaria refuse; the empire declares war on them. | |
| 108 | High Priest Slain | While touring the war-weary lands of Asashina to inspect the temples of Za, High Priest Mijua is assassinated in Druk by a follower of Ge. | Original: Mijua murdered in Druk. Prevented in 817. |
| 109 | Green Sea Unsealed | A third seal is found in the Green Sea and broken by the king of Asashina. | Kain breaks the Green Sea seal (818). |
| 110 | Sky Ship Crashes | Just after the Green Sea temple is unsealed, the ship that sails the sky crashes into the temple of the old capital, utterly destroying Asashina's temple. | The ship of the sky people falls on the old capital (818). |
| 111 | Manamigal Subdued | Asashina invades the Kingdom of Manamigal. Fierce battles rage near the Manamigal Pass, but Manamigal is subdued by the overwhelming might of Asashina's army. | |
| 112 | Arrival of Ma | The god Ma visits Asashina. | |
| 113 | Ma Revival Decree | The Asashina Empire proclaims the revival of the god Ma. | |
| 114 | Juzaria Subdued | From its base in former Manamigal, the Asashina army invades the Kingdom of Juzaria. King Ribolgan and his whole army fight back, but they resist in vain and are subdued. | |
| 115 | East Region Taken | The Asashina Empire invades the defiant Eastern Autonomous Region. Angel master Zanya reawakens the sealed angels to resist, but loses to the imperial army and is publicly executed. | |
| 116 | Sky Kingdom Falls | The land of the sky people crashes into the sea west of the Gran continent. With it, the barrier that covered the whole continent dissolves. | Happens while you are in the past (822). |
| 117 | Druk Resistance | The Asashina Empire invades Druk, but is beaten back by the resistance led by Saman. | |
| 118 | Galamania Subdued | The Asashina Empire invades Galamania. With its king absent the nation lacks unity; the Galamanian army is annihilated, and at last Galamania too is subdued. | |
| 119 | Nikura Destroyed | The god Ma, held in Nikura, is welcomed into Asashina's old capital by the Emperor and the Black Child soldiers. Nikura is destroyed by them. | Happens while you are in the past (823). |
| 120 | False Stars Wake | The three False Stars freed by the Emperor begin sending energy beneath Asashina. But as the Sky Kingdom's elder destroyed the False Star in the old capital's temple, the charging takes time. | |
| 121 | Unsealing Decree | Chancellor Kaiser issues a decree to unseal the temples throughout all of Asashina's domains. | You refuse; Kaiser issues it (811–812). |
| 124 | Asashina Defeated | Besieged in its new capital by the armies of Galamania, Manamigal and Juzaria, Asashina surrenders. Here Asashina meets its end. | |
| 125 | King Executed | The king of Asashina is executed in the new capital. | |
| 127 | Manamigal Subdued | Asashina invades Manamigal, and its overwhelming might destroys Manamigal. In the battle the famed mercenary warrior Barcurea falls, and Queen Elyuse is executed in the palace. | |
| 128 | Battle of the Pass | The armies of Asashina and the Manamigal-Juzaria alliance clash at the Manamigal Pass, but the battle is inconclusive and both sides withdraw. | |
| 129 | Envoy to Juzaria | Asashina dispatches an envoy to restore relations with Manamigal and Juzaria. | |
| 130 | Za Extinguished | Galamania's King Gainaster and the knight Mikene Bach halt the vast energy beneath Asashina. Every angel of Za on Gran stops, Za's protection is lost, and many of Za's faithful die. | Ending: left slot in the Key Room. |
| 131 | Star Ship Found | Galamania's King Gainaster and the knight Mikene Bach find a ship that came from the stars beneath Asashina. The energy was close to running wild, but their efforts return it to normal. | Ending: right slot in the Key Room. |
| 132 | Manamigal Ambush | Chancellor Kaiser banishes Queen Remnu and Prince Kunon from Asashina. Queen Remnu is attacked by bandits at the Manamigal Pass and killed. | Remnu killed, Kunon saved (810). |
“Mad Knight …”
Two entries are not stored whole: the History screen builds them from the word “Knight”, the name you entered at the start and “Madness” (in English: Mad Knight <your name>). It is the original-history record of the man who would have caused the ruin.
People cards and their versions
Each person can have up to four descriptions. Which one you see depends on your history: for example Zenobia’s card says she was spared, executed or joined the resistance. Spoilers for the whole game.
Show all 21 people (spoilers)
| Person | Possible descriptions |
|---|---|
| Gainaster |
|
| Tand |
|
| Asashinea VI |
|
| Queen Remnu |
|
| Prince Kunon |
|
| Paradoc |
|
| Kaiser |
|
| Zenobia |
|
| Mikene |
|
| High Priest Mijua |
|
| Mijua |
|
| Priest Rody |
|
| Priest Rizara |
|
| Saman |
|
| Ibusuki |
|
| Faru |
|
| Princess Donea |
|
| Ribolgan |
|
| Barcurea |
|
| Karia |
|
| Elyuse |
|
The two endings
⬅️ Left slot: Za Extinguished
Gainaster and Mikene halt the energy beneath Asashina. Every angel of Za on Gran stops and Za’s protection is gone, but the ruin of Gran disappears from history.
➡️ Right slot: Star Ship Found
The energy returns to normal and Gran survives; Gainaster and Mikene find, beneath Asashina, a ship that came from the stars. The Chronicle warns that the turmoil may last longer.
The game itself calls neither ending good or bad.