GAME TRANSLATE
Game Guides
Walkthroughs and references for the games we translate, written from the games’ own code while we work on them.
Translating a game means reading every line of its script, every event and every hidden condition. These guides turn that work into something you can play with: walkthroughs that use the exact names from our English patches, checklists that save your progress, and the secrets that only show up when you look inside the game.
All guides
SNES · 1994 · ACTION RPG
Haou Taikei Ryuu Knight:Lord of Paladin
Adeu, his Ryu Knight Zephyr and the road to the Grand Tournament at Earth’s Blade. 12 episodes, 55 treasure chests, 235 annotated maps, every smith upgrade and both endings, all checked against the game’s script and code.
- Complete Walkthrough — every episode, step by step
- Missables — what you can lose for good
- Equipment & Smiths — upgrades, prices and armor stats
- Secrets & Hidden Mechanics — the full ending, fast travel and more
- English patch
SNES · 1995 · ACTION RPG
Rejoice – Aretha Oukoku no Kanata
A gang of thieves, two magic dolls and the lost land of Mahal. 17 chapters, 136 treasure chests, all 13 bosses with real stats and 187 annotated maps, all read from the game itself.
- Complete Walkthrough — every chapter, step by step
- Missables & Materia — everything that closes for good
- Party & Systems — 2-player mode, bosses, shops, odds
- Secrets & Cut Content — debug menu and hidden studio
- English patch
SNES · 1995 · RPG
Granhistoria: Genshi Sekaiki
One soul, twenty years and a continent heading for ruin. 19 chapters from 805 to 825, 75 treasure chests, every history entry of the World Chronicle and 95 annotated maps, all read from the game itself.
- Complete Walkthrough — every year, step by step
- Missables & Choices — every one-time choice and deadline
- World Chronicle Guide — every history entry and both endings
- Secrets & Cut Content — what the data reveals
- English patch
SNES · 1994 · ACTION RPG
Kenyuu Densetsu Yaiba
Yaiba Kurogane, the Raijin Sword and the hunt for seven legendary orbs across Japan. 15 parts, 93 treasures, 15 orbs and 63 annotated maps, plus a hidden sword and a midnight orb the old guides missed.
- Complete Walkthrough — every part, step by step
- Orbs & Items — every orb, item and shop
- Characters & Combat — moves, EXP and boss stats
- Secrets & Hidden Mechanics — what the code reveals
- English patch
GBA · 2003 · STRATEGY RPG
Super Robot Taisen D
Joshua or Lim, a vanished Earth and the Ruina, with Victory Gundam, Macross 7, The Big O, Getter Robo Armageddon, Daltanious and God Mars. 52 scenarios on eight branches, 18 secret units and events and 73 annotated battle maps, all checked against the event script.
- Complete Walkthrough — every scenario on every route
- Missables — secret units and boss parts, by deadline
- Secret Units — every hidden recruit and how the game checks it
- Secrets & Hidden Mechanics — routes, kill checks, two-part maps and puzzles
- English patch
GBA · 2002 · STRATEGY RPG
Super Robot Taisen R
Raul or Fiona, the frame-changing Excellence and a time-travel war between Gundam, Nadesico, Getter, Mazinger and GEAR Fighter Dendoh. 37 stages on ten branches, 13 secret units and events and 51 annotated battle maps, all checked against the event script.
- Complete Walkthrough — every stage on every route
- Missables — secret units and boss parts, by deadline
- Secret Units — every hidden recruit and how the game checks it
- Secrets & Hidden Mechanics — routes, endings and cut content
- English patch
SNES · 1996 · RPG
Bakumatsu Kourinden ONI
A village boy, the Shinsengumi’s secret “Shadow” unit and the Spirit Holes that held the shogunate together. 29 chapters, 151 treasure chests, 17 summons and 119 annotated maps, all checked against the event script.
- Complete Walkthrough — every chapter, step by step
- Missables — everything you can lose for good
- Karma Guide — every karma choice and what it changes
- Secrets & Hidden Mechanics — what the script reveals
- English patch
How we write our guides
🏷️ Same names as the patch
Every person, place and item is spelled exactly as it appears on screen in our translation, so you can search a guide for whatever the game just showed you.
📜 Checked against the game
Since we translate these games ourselves, we can read their data and event scripts directly. Unlock conditions, requirements and deadlines are checked there instead of copied from memory or older guides, and when an older guide gets something wrong, we say so.
⏳ No surprises
Anything you can miss for good gets a warning before the point where it disappears, not after.
✅ Progress that sticks
Tick items off as you play. Your progress stays in your browser and follows you across every page of the same guide.
More on the way
New guides are added as our translations are released. Browse the translations, or leave a comment on any guide if you spot a mistake or want to suggest a game.